SOFTWARE ENGINEER | 2ND YEAR STUDENT
I'm Adhiraj Dogra, a Software Engineering student at the University of Sydney, passionate about building scalable tech that solves real problems.
Recently, I founded Ingenium through the INCUBATE program, leading full-cycle development and strategy for our growing platform. With hands-on
experience in AI-powered solutions from internships at DealShare and ITC Limited, I've worked on advanced data pipelines, sentiment analysis,
and optimized systems. I thrive at the intersection of development, innovation, and execution—always ready to turn ideas into impact.
Start-up Owner
INCUBATE
February 2025 - Present (2 months)
Founder and Lead Developer at Ingenium, managing end-to-end product development, technical strategy, and team operations.
Focused on building scalable solutions and driving innovation through agile execution.
Software Intern
ITC Limited
November 2024 - February 2025 (4 months)
Engineered an AI-powered data pipeline for FMCG eCommerce (Cloud Kitchens), driving sentiment analysis and strategic insights.
Trained advanced models to decode consumer behavior, enabling data-driven decision-making and market optimization.
Developed and optimized Python-based image compression scripts, enhancing quality retention and processing efficiency.
Trained in advanced compression techniques, balancing file size reduction with visual fidelity.
Software Intern
DealShare
December 2024 - February 2025 (3 months)
Bangalore Urban, Karnataka, India
Automated Review Summarization & Sentiment Analysis
Built a pipeline to scrape, summarize, and analyze sentiment in news articles, providing real-time insights.
Technologies: Python, BeautifulSoup, Hugging Face Transformers, NLTK, FastAPI
AI-Based Code Auto-Fixer
Created a tool that automatically detects and suggests fixes for syntax and logical errors in Python code.
Technologies: Python, AST Parsing, GPT-4, LLM Fine-tuning, PyTorch, Flask
Personalized Learning Recommendation System
Designed an AI-driven system that suggests study materials based on user learning patterns and performance.
Technologies: Python, Scikit-Learn, TensorFlow, Neo4j, Flask, ReactJS
Medieval Strategy RPG (Java Game)
Developed a 2D strategy RPG set in a medieval world, featuring AI-driven enemy behavior, procedural map generation, and a dynamic storyline.
Technologies: Java, LibGDX, Box2D, AI Pathfinding, SQLite for Save System, OpenGL Shaders
Artificial Intelligence & Machine Learning:
Deep Learning, NLP, Computer Vision, TensorFlow, PyTorch, OpenAI API, Hugging Face Transformers
Game Development:
Java Game Development, LibGDX, Unity (C#), Unreal Engine (Blueprints), AI Pathfinding
Programming Languages:
Python, Java, C, R
Database Management:
PostgreSQL, MySQL
Tools & Technologies:
Git, GitHub, OpenCV